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Posted By Harris On 25-08-2008 | Views: 1,222 Replies: 4
Forum: Maya Modeling
So true, booleans is tempting to use but after smoothing it only hurts you in the long run.
Posted By Harris On 19-12-2007 | Views: 1,883 Replies: 6
Merry Christmas and Happy New Year to you Down Under!!! Let me know how you are doing I would like to see your finished model.
Posted By Harris On 16-12-2007 | Views: 2,341 Replies: 12
Thanks Kratch,


I have also had this problem hapen on some of my computers in my classroom there Macs. Do I need to turn my firewall off in my system prefs folder ? I will try this out when...
Posted By Harris On 13-12-2007 | Views: 2,341 Replies: 12
Hmmmm,
Sounds like a good solution to the problem. Thanks.
Posted By Harris On 13-12-2007 | Views: 1,804 Replies: 5
Forum: Animation
Thanks but I'm still getting the flicker.
Posted By Harris On 12-12-2007 | Views: 1,883 Replies: 6
If you working in polygons you might want to use smooth proxy under Polygons / Smooth proxy and set you subdivisions to 2. Then go to your sub menu to shading and select Use Default Material. You...
Posted By Harris On 12-12-2007 | Views: 2,341 Replies: 12
I got to tap out on this one sorry I don't have a clue I have tried everything I know. I still have some computers in my class that I cant get to work with this same problem. Please let me know how...
Posted By Harris On 11-12-2007 | Views: 1,276 Replies: 2
As long as it is not animated you can duplicate the group in the outliner and resize that.
Posted By Harris On 11-12-2007 | Views: 2,341 Replies: 12
Try this, create a new file and animate a ball for 10 frames. Set rendering prefs to name#.ext / and use targa for the file type. Then try the command line render again. let me know how it goes.
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