SimplyMaya
Training & Courses
Free Tutorials
Community
Forums
VFX News
Textures
Legacy resources
Create Account
Sign in
Username
Password
Sign in
Forgot Password?
Show Threads
Show Posts
Advanced Search
SimplyMaya
Forums
Search Forums
Search Results
Page 1 of 2
1
2
>
Showing results 1 to 10 of 13
Search took
0.00
seconds.
Search:
Posts Made By:
Riko
Final Gather Question
Posted By
Riko
On 15-04-2005 | Views: 1,447 Replies: 0
Forum:
Maya Basics & Newbie Lounge
I posted this before in Maya Basics but no answers, can anyone help?
I'm very new to final gather, this is my first try at HDRI, and I'm having some artifacts, mainly blotchiness, mostly...
View this post
View this topic
Final Gather problem?
Posted By
Riko
On 13-04-2005 | Views: 2,166 Replies: 0
Forum:
Maya Basics & Newbie Lounge
Hey, I have a little question about final gather. Been working on getting more photorealistic results (thanks for the advice on my previous post, Pure_morning) and getting it working pretty well, but...
View this post
View this topic
refrence images
Posted By
Riko
On 05-04-2005 | Views: 1,845 Replies: 6
Forum:
Maya Basics & Newbie Lounge
No problem, I didn't realize there was another way to do it :P
View this post
View this topic
refrence images
Posted By
Riko
On 04-04-2005 | Views: 1,845 Replies: 6
Forum:
Maya Basics & Newbie Lounge
The easiest way to do it is just to go into the view you want the image plane in (Panels > Orthographic) and then go to View > Image Plane > Import Image
Once you've imported it you can change its...
View this post
View this topic
Environment Map/Soft Shadows
Posted By
Riko
On 04-04-2005 | Views: 1,463 Replies: 3
Forum:
Maya Basics & Newbie Lounge
I'll try that, but as I'm still getting used to Mental Ray, is there a longer way to do it? I've done environment spheres for reflections in other programs but I'm not having luck in Maya yet.
...
View this post
View this topic
Environment Map/Soft Shadows
Posted By
Riko
On 04-04-2005 | Views: 1,463 Replies: 3
Forum:
Maya Basics & Newbie Lounge
This is kind of a combined question, not sure if it belongs in basics but whatever ^^;
I've been working with modeling for a while now and so I've got the hang of it, but recently started to...
View this post
View this topic
computer for maya
Posted By
Riko
On 04-04-2005 | Views: 1,301 Replies: 6
Forum:
Maya Basics & Newbie Lounge
I'm studying in Japan so I bought a laptop to come here as I had to leave my desktop in the states. It's an HP Pavilion zx5000, 3.0ghz P4, 512mb DDR RAM, ATI Mobility Radeon 9200. Granted I just...
View this post
View this topic
Advanced(?) Cell Shading Question
Posted By
Riko
On 19-03-2005 | Views: 1,771 Replies: 2
Forum:
Maya Basics & Newbie Lounge
The thickness on the contour affects all the lines. I know how to do that. I'm not asking how to get a thicker line, but how to get a line around the entire object. Maybe this is a better example of...
View this post
View this topic
Advanced(?) Cell Shading Question
Posted By
Riko
On 18-03-2005 | Views: 1,771 Replies: 2
Forum:
Maya Basics & Newbie Lounge
Although I'm not sure that this is too advanced, I have actually gotten the basics of cell shading down, so it's a little more advanced, anyways ^^;;
Anyways, I have used the excellent tutorial at...
View this post
View this topic
First finished Maya work: Nissan 350Z
Posted By
Riko
On 16-03-2005 | Views: 5,510 Replies: 10
Forum:
Finished Work
mhcannon: Thanks! Yeah, I had gotten pretty used to 3ds max, but already I'm taking a liking to Maya. It just seems more intuitive in general. Although a few tools that I use a LOT, I've been having...
View this post
View this topic
Showing results 1 to 10 of 13
Page 1 of 2
1
2
>