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Search: Posts Made By: deesine
Posted By deesine On 27-10-2005 | Views: 1,119 Replies: 1
Hm, if I understand you correctly, do the following :
Select your object, go to Window -> UV Texture Editor.
In the UV Texture Editor window, go to Polygons -> UV Snapshot.

This will save your...
Posted By deesine On 27-10-2005 | Views: 2,018 Replies: 6
AFAIK you can't create a surface from particles, but you can set the surface as a goal for the particles, and use smaller pieces resembling the surface as a particle instancer. As for the surface,...
Posted By deesine On 08-08-2005 | Views: 7,580 Replies: 87
Canon-headed beard thong
Posted By deesine On 08-08-2005 | Views: 1,158 Replies: 1
How high intensity are your lights set to?

I did a quick search and found this:
Posted By deesine On 08-08-2005 | Views: 855 Replies: 1
From the top of my head maya supports DXF, W3D. Not that many formats are supported out of the box, you'll need external plug-ins for X, DTS etc. You can also render to SWF using the vector renderer....
Posted By deesine On 08-08-2005 | Views: 1,113 Replies: 3
Probably something that goes wrong when reading the workspace or settings files. Can you access the script editor? Try locating a more specific error message and post it here.

If you can access...
Posted By deesine On 08-08-2005 | Views: 3,193 Replies: 2
Did you remember to click "Save" when changing the working units ? ;)

Strange that maya doesn't save unit preferences. You could go in and change it manually in the userPrefs.mel file. It's...
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