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Posted By Ritualistic On 07-04-2003 | Views: 2,695 Replies: 26
z1mmnd14, did you put the GI_Joe file in multiple locations trying to get it to work? Make sure all of them are mapped with the proper location. (In case your not sure which file in which location...
Posted By Ritualistic On 07-04-2003 | Views: 2,695 Replies: 26
NP, got it fixed :)
Posted By Ritualistic On 07-04-2003 | Views: 2,695 Replies: 26
Hmm, Ive managed to get GI Joe running, but whenever I try to change anything in the Menu such as sky attributes, I just get an error:No object matches name message next to the command line.

What...
Posted By Ritualistic On 06-04-2003 | Views: 4,790 Replies: 35
Ahh, I'll toy around with that now.
Posted By Ritualistic On 06-04-2003 | Views: 4,790 Replies: 35
Well, I upped the Dmap from 400 to 500 and that helped a lot, but to get completely rid of the artifacts I need a Dmap res of 700.

Thanks for pinpointing that problem so fast!
Posted By Ritualistic On 06-04-2003 | Views: 4,790 Replies: 35
It actually looks really nice now, Im getting a few artifacts with the floor lighting though, the same as you were getting in Brians GI rendering thread. Notice the shaded lines on the ground?

Any...
Posted By Ritualistic On 06-04-2003 | Views: 4,790 Replies: 35
A close up 3 point render, 1024X768 using Maya Software render.
Posted By Ritualistic On 06-04-2003 | Views: 4,790 Replies: 35
and now with 3 point lighting, I love the new mysterious feel to it :)
Posted By Ritualistic On 06-04-2003 | Views: 4,790 Replies: 35
Okay, here's the scene with 2 point lighting.
Posted By Ritualistic On 06-04-2003 | Views: 4,790 Replies: 35
Thanks everyone, I cannot beleive the number of great members on this board ready to help out.

Nem, I'm going to try your tutorial on 3 point right now.

And Nitroliq, thanks for that. I saw...
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