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Posted By Opium On 06-07-2003 | Views: 5,027 Replies: 5
Ah...here we go! The hypershader!
Thanks for help!
Posted By Opium On 06-07-2003 | Views: 5,027 Replies: 5
Let's say if I have one big object with 3 or 4 different materials on it. Now I wanna change the scaling of the texture I have - let's say on material nr 3 - instead of selecting face by face which...
Posted By Opium On 06-07-2003 | Views: 5,027 Replies: 5
Hi, I'm using MayaPLE and wonder if there are any command to select a specific material all over the model, instead of selecting face by face?
Posted By Opium On 29-05-2003 | Views: 2,564 Replies: 6
Mtmckinley:
I tried that you said about Soften/Harden Edge. I only selected the object and choose All Hard(0) in the options, but there wasn't any difference.

Otaku:
Are you using MayaPLE or...
Posted By Opium On 28-05-2003 | Views: 2,564 Replies: 6
Hi all!
I'm using MayaPLE to make static meshes for Unreal Tournament 2003. But I have a problem.

Take a look at the Epic's mesh and then at my own mesh with the same model and texturing as the...
Posted By Opium On 28-05-2003 | Views: 4,901 Replies: 3
Ah, thanks mate! Tried that before but it didn't work because I didn't know to set a value in the distance.
Posted By Opium On 28-05-2003 | Views: 4,901 Replies: 3
Like you combine two objects into one, is it possible to merge two vertexes into one, so they snap together into one point?
Posted By Opium On 01-01-2003 | Views: 4,112 Replies: 4
forget it, I got it now:)
Posted By Opium On 01-01-2003 | Views: 4,112 Replies: 4
ok, Split Poly Tool...
How do I use it then? sorry, I'm a newbie of Maya PLE and are making static mesheh for UT2003.

Do I select the plane I want to cut a hole in first and then choose split...
Posted By Opium On 01-01-2003 | Views: 4,112 Replies: 4
How to make a hole in a flat plane?

I make a smaller plane and put it where I want the hole and then choose Edit polygons - Make Hole Tool, but I don't know how to use it...

anyone?
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