Showing results 1 to 10 of 16
Search took 0.00 seconds.
Search: Posts Made By: izeaboy
Posted By izeaboy On 21-10-2012 | Views: 5,986 Replies: 7
NextDesign thanks for the link. I think its a reasonable option too. Never knew such services exist.
Posted By izeaboy On 20-10-2012 | Views: 5,986 Replies: 7
Thanks guys!
Maybe i'll reconsider the pc specs i want to use even if it finally has to be just 2 pcs.
Daverave, ur link was very helpful. Thanks.
Posted By izeaboy On 20-10-2012 | Views: 5,986 Replies: 7
Pls, ppl, can anyone give me a guide to building a small cheap render farm with 5 P4 pcs? I will appreciate any assistance. Thanks
Posted By izeaboy On 03-11-2011 | Views: 2,741 Replies: 2
Forum: Animation
Thanks Dave. I actually want to make some electronic models I designed in maya do d same thing as the cars in transformers...disintegrate into a biped character wen needed and integrate back into its...
Posted By izeaboy On 02-11-2011 | Views: 2,741 Replies: 2
Forum: Animation
Pls can anyone help with a useful information on how to achieve in maya the disintegration and integration effects applied on the props used in the movie "transformers". Thanks :help:
Posted By izeaboy On 17-05-2011 | Views: 2,409 Replies: 1
Can anyone suggest how i can properly facial animation from softimage 2010 to maya 2011. I try to use crosswalk but when it is imported to maya the whole mesh seem to explode...everything just looks...
Posted By izeaboy On 31-12-2010 | Views: 1,589 Replies: 0
I want to make a soccer goal net using ncloth but i have not gotten the bump and material shading yet. Pls i need suggestions
Posted By izeaboy On 24-12-2010 | Views: 3,729 Replies: 6
Thanks alot murambi and u too Stwert
Posted By izeaboy On 24-12-2010 | Views: 4,933 Replies: 9
Thanks Jay and Honestdom for ur assistance. I quite appreciate.
Posted By izeaboy On 23-12-2010 | Views: 6,305 Replies: 2
Thanks Jay, ur comment has been very insightful though some accompanying pics would have made it explicit but i still got the points. From everything, it seems synching a mouth is more work than i...
Showing results 1 to 10 of 16