Showing results 1 to 6 of 6
Search took 0.00 seconds.
Search: Posts Made By: poogle
Posted By poogle On 20-04-2012 | Views: 18,953 Replies: 11
Forum: Maya Modeling
wow! i haven't read your last reply, before i posted. that's a really detailed explanation!
can't thank you enough!
Posted By poogle On 20-04-2012 | Views: 18,953 Replies: 11
Forum: Maya Modeling
ok, that gets me closer...but i dont quite get it.

- when displaying soft/hard edges it is true, the soft edges are dashed (nearly all of them, just not those that were the edges between two...
Posted By poogle On 20-04-2012 | Views: 18,953 Replies: 11
Forum: Maya Modeling
if that just affects the way it is displayed in the viewport and i can change it at any time, then i can live with it...it just makes me feel insecure, i always think it has to do something with the...
Posted By poogle On 20-04-2012 | Views: 18,953 Replies: 11
Forum: Maya Modeling
thats exactly the problem, i'm sure it doesnt, because i switch back and forth between 1 and 3 to check the surfaces. and some of the edges do appear hard, as they should...if i press 3, it gets even...
Posted By poogle On 20-04-2012 | Views: 18,953 Replies: 11
Forum: Maya Modeling
thanks for your reply!

the model is for design visualisation purposes... the next step would be to insert edge-loops to the edges that should remain tight. the problem is, that the viewport doesnt...
Posted By poogle On 20-04-2012 | Views: 18,953 Replies: 11
Forum: Maya Modeling
hi guys,

i have a problem: i'm modelling a car at the moment, i built the rough surfaces in nurbs and then converted them to polys. sometimes a strange thing happens: after i combine two patches...
Showing results 1 to 6 of 6