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Posted By Martel On 12-11-2017 | Views: 7,067 Replies: 8
Forum: Finished Work
I modeled everything low poly and used a noise modifier to give it a crumpled look. Then in the textures I added a paper texture to all the colors so it looked even more like crumpled paper. Then in...
Posted By Martel On 19-05-2017 | Views: 3,031 Replies: 7
David is already helping you but I thought I give you an example of how I would do it.

To get nicely smoothed corners you have to add in extra support lines. You can see it in the third image. The...
Posted By Martel On 17-05-2017 | Views: 6,325 Replies: 3
Forum: Finished Work
Thanks Nilla and David.

Yeah I've been working on achieving photorealism for quit some time now and every new image I make I learn something new. Really happy with the result for this year's...
Posted By Martel On 14-05-2017 | Views: 6,325 Replies: 3
Forum: Finished Work
For the last couple of months or so I have been working on my company's new inspiration book. We are a Bathroom furniture manufacturer and every year we publish a new inspiration book. This year I...
Posted By Martel On 14-05-2017 | Views: 11,581 Replies: 4
Difficult to say when I don't have the model in Maya in front of me but I think it has something to do with your UV's and not your normal map. I had something similair last week when I had a good...
Posted By Martel On 07-05-2017 | Views: 7,067 Replies: 8
Forum: Finished Work
Thanks Gen and Sampson.

I really like the colors as well. I was a bit afraid that I would overdo the colors but it turned out great.

I don't mind to put logo's on a design as it indeed makes...
Posted By Martel On 01-05-2017 | Views: 7,067 Replies: 8
Forum: Finished Work
Thanks David.
It was a lot of fun working on this project.
Posted By Martel On 30-04-2017 | Views: 7,067 Replies: 8
Forum: Finished Work
Recently created this poster for a local festival. It's a small festival from my hometown.
I created the entire poster in 3D in Maya and rendered it with Mental Ray with some basic Lamberts and 1...
Posted By Martel On 24-02-2017 | Views: 7,739 Replies: 2
It could be a license problem. Since this year's new release of mental ray you have to have a paid license to be able to use batch rendering. Normal rendering with mental ray in Maya will work as...
Posted By Martel On 21-11-2016 | Views: 35,697 Replies: 28
Thanks Ivo and Gen.

Resolution is 5000 x 3562.
20hrs is indeed long and I think both resolution and the indirect lighting contribute to the very long render times. Especialy the shower area with...
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