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Posted By Atomicdog On 30-11-2005 | Views: 3,050 Replies: 10
I'm working with Zbrush and Maya and therefore I use disp maps to transfer the model from zbrush to maya without bringing >1 million polygons to maya.

I don't have anything with game engines to...
Posted By Atomicdog On 29-11-2005 | Views: 3,050 Replies: 10
Hi,

can someone please explain, why game developer use normal maps on low-poly models? What is the advantage of normal maps compared to displacement maps?

I know that is a basic question, but I...
Posted By Atomicdog On 25-11-2005 | Views: 4,397 Replies: 6
worked perfect. thanks!
Posted By Atomicdog On 24-11-2005 | Views: 4,397 Replies: 6
Hi,

I accidently changed the background colour of my view window. How can I change it back?

Thanks for your help.
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