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Posted By talldreams On 29-12-2006 | Views: 2,577 Replies: 5
I fixed the popping on the front leg of the wolf. I saw that after I posted, then went back in and adjusted some keys. The model is a lil difficult to work with. I tried a couple things, but could...
Posted By talldreams On 29-12-2006 | Views: 2,577 Replies: 5
Cool. Thank you.... keep the critiques coming!
Posted By talldreams On 29-12-2006 | Views: 2,365 Replies: 8
For the tavern, I really think there needs to be some sort of main light. Right now, its looking a bit saturated and dark. Thats cool if I'm the bar tender and its time to go home. But it doesnt...
Posted By talldreams On 29-12-2006 | Views: 2,577 Replies: 5
Hello. Here are a couple of excersises I completed. The walk cycle for the wolf character was referenced from the Animator's Survival Kit. The run cycle is a tutorial i followed by Rodri Torres. ...
Posted By talldreams On 10-05-2006 | Views: 1,723 Replies: 5
thank you so much for the input. this is my first attempt at doing 3d logos.... as far as beveling the edges, this was created from a curve i drew, so its in nurbs. i tried converting to polys, but...
Posted By talldreams On 09-05-2006 | Views: 1,723 Replies: 5
hello. i did a 3d render of the logo for my website. i just wanted to get a little advice on how to add some "spice" to it. below is the render and the screenshot of the light rig. thank you!...
Posted By talldreams On 11-04-2006 | Views: 3,373 Replies: 5
Forum: Finished Work
the sack looks like its going to fall backwards. the walk needs to be more upright. and if i can get into a little story, maybe the sack should creep up on the creature. that way the surprise might...
Posted By talldreams On 11-04-2006 | Views: 2,026 Replies: 2
Forum: Finished Work
i think the model is pretty interesting. u should post a turnaround of the entire model to see how it moves and all. i think the model does get lost in the bg a little. that can be sloved with a...
Posted By talldreams On 17-01-2006 | Views: 2,640 Replies: 10
Forum: Finished Work
looks like you have gotten some great advice on this already. but i will add a few words. u mentioned that you may not be going back and changing anything on the animation. but remember, there is...
Posted By talldreams On 29-11-2005 | Views: 3,144 Replies: 3
hi there. the church does look nice. perhaps i can provide a little direction or critique. this is a good starting point for a finished environment, depending on what direction you want to go with...
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