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Search: Posts Made By: Renu
Posted By Renu On 08-04-2008 | Views: 1,314 Replies: 3
Well, :confused:
ur first pic seems like u drew the texture correctly but it was tiled when it was projected. so it clearly shows the painted texture repeatedly on the whole model. ur second pic...
Posted By Renu On 02-04-2008 | Views: 5,282 Replies: 30
If u wanna b a good animator, den u must have 2 think its layout first den it will be clear 2 u to animate it. layout means the rough sketch of everything in action. it will make ur vision clear n u...
Posted By Renu On 17-02-2008 | Views: 1,259 Replies: 0
:attn:
hello frens,
i have a problem with light linker node in maya. could ny 1 plz help me sort it out. when i select it everything freezes n my maya crashes . i don't understand wht does it...
Posted By Renu On 15-02-2008 | Views: 1,312 Replies: 2
;)
when u go to hypershade u c various materials in it. u can use anisotrope for glassy look or for sharp specularity, lanbert material for creating shaders having no specularity, from blinn u cn...
Posted By Renu On 15-02-2008 | Views: 3,420 Replies: 5
:attn:
well, we can't say which 1 is important. But its sure that neither can be without the other one. Sumtimez its clever not to do too much detailed modelling n cover up details in texturing but...
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