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Posted By gordon7up On 30-08-2004 | Views: 4,484 Replies: 26
you have text on the inside & outside of the ring, either that is intentional i.e. you mapped both inside and out side or you mapped your complete mesh(instead of faces) and added the...
Posted By gordon7up On 19-08-2004 | Views: 4,484 Replies: 26
err ignore that thread, looks like youve got it nearly sussed, though you are bleeding your displacement into the front of the ring, is this intentional??
Posted By gordon7up On 19-08-2004 | Views: 4,484 Replies: 26
CPTGAME,
you did not state wither this is poly or nurbs? if this is nurbs then you should disregard the whole UV mapping suggestion unless you convert to POLY (I would!) otherwise you will need to...
Posted By gordon7up On 04-02-2004 | Views: 1,720 Replies: 8
I think for a first attempt they are reasonably good, some suggestions:

using a chrome shader in a largely empty scene will look strange as there is nothing to refelect off the chrome, try adding...
Posted By gordon7up On 29-01-2004 | Views: 1,527 Replies: 14
I agree with pure_mornings comments... I would definately hold off rigging and concentrate more on the modelling first on this one...

my $0.02
Posted By gordon7up On 22-05-2003 | Views: 1,127 Replies: 2
you could pick one up off ebay for £600+ (depends on processor speed, you want 300mhz+) Ive played around with SGI/irix versions on lightwave and shake and its nice but I agree nowadays you can do...
Posted By gordon7up On 21-05-2003 | Views: 997 Replies: 7
The black back ground dosent do you glass glass shader much justice, a simple back ground and you may want to switch on shadows for a more realistic effect but this looks exactly like my creations...
Posted By gordon7up On 29-04-2003 | Views: 1,217 Replies: 9
looking good, I tried a Z3 but gave up, tried with nurbs though....nasty stuff!!
Posted By gordon7up On 23-04-2003 | Views: 2,493 Replies: 12
try reducing the FG rays from 1000 to maybe 500 or so.....
Posted By gordon7up On 22-04-2003 | Views: 1,322 Replies: 1
Is MR a nightmare or is it just me??????

I create a curve and revolve, I then duplicate and attach with blend and when I render in MR I get an error telling me revolvedsurface attached not nurbs...
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