Showing results 1 to 10 of 11
Search took 0.00 seconds.
Search: Posts Made By: Mattrumble
Posted By Mattrumble On 19-04-2011 | Views: 2,031 Replies: 0
Hi Everyone,

I think this is a bug, although its hard to tell. Im a total newbie maya wise. Im following the Spitfire tutorial but im getting some strange behaviour after i add a Isopram to...
Posted By Mattrumble On 08-01-2010 | Views: 3,232 Replies: 11
Chirone, Yeah i know they're independent but for some reason with OSX 10.2.6 and 2010 they repeatedly get locked together without any commands from its master :)
Must be a bug, found a workaround...
Posted By Mattrumble On 07-01-2010 | Views: 3,232 Replies: 11
yeah, i've been running the same set-up - 10.6.2/2010 but for only a month. How are you getting on with it? Have you found any other bugs i should keep an eye out for? I'm sure there is a problem...
Posted By Mattrumble On 07-01-2010 | Views: 2,212 Replies: 3
Forum: Maya Modeling
Hello,

Me again! I made two simple CV's, lofted, converted to polys then done a face extrude but im getting very odd shading as you can see, any ideas why?
Posted By Mattrumble On 07-01-2010 | Views: 3,232 Replies: 11
yeah, that done the trick. Odd...

Are you using OSX?
Posted By Mattrumble On 06-01-2010 | Views: 2,155 Replies: 3
Forum: Maya Modeling
wrong image in that last post, this is the one!
Posted By Mattrumble On 06-01-2010 | Views: 2,155 Replies: 3
Forum: Maya Modeling
see attached.

Im in Hackney too, Stokey to be precise :)
Posted By Mattrumble On 06-01-2010 | Views: 3,232 Replies: 11
yeah im sure this is a bug, its doing my bloody head in!
Posted By Mattrumble On 06-01-2010 | Views: 3,232 Replies: 11
Yeah, its really strange - but i started again but somehow its locked again. VERY frustrating to say the least.

It feels like a bug, there's a few running 10.6 and 2010...

Matt
Posted By Mattrumble On 06-01-2010 | Views: 3,232 Replies: 11
Hello,

Im very new to Maya. Im having some serious trouble with the view ports. View ports 1, 3 and 4 appear to be locked together, when i change viewport 1 to 'right' then 3 and 4 do the same...
Showing results 1 to 10 of 11