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Posted By R-Tillery On 28-05-2013 | Views: 1,254 Replies: 7
Both, sometimes I need to float around to look at the model, so when I need a quick look I hit the brackets.
Posted By R-Tillery On 28-05-2013 | Views: 1,254 Replies: 7
You know thats right, I set them to do that (my bad) lol... :redface: Disregard my last statement
Posted By R-Tillery On 28-05-2013 | Views: 1,544 Replies: 5
A good place to go is Gnomon in Hollywood California. They have just about every thing you could want to do. But Simply Maya is an awesome place to learn as well ;)
Posted By R-Tillery On 28-05-2013 | Views: 1,020 Replies: 2
Have you tried adjusting the manipulators in the joints then parenting to the model? It’s hard to say what you might need with out seeing the models. is it for a game or just animation?
Posted By R-Tillery On 28-05-2013 | Views: 1,254 Replies: 7
and for quick rotate left or right hit your square brackets
Posted By R-Tillery On 28-05-2013 | Views: 2,143 Replies: 4
You should start by doing one side of the bus at a time and only use one texture until you get the size just right.
Posted By R-Tillery On 28-05-2013 | Views: 1,720 Replies: 7
Nice, Reminds me of the old Star Wars COPS video. :D
Posted By R-Tillery On 04-01-2009 | Views: 2,106 Replies: 20
The way the clip is set on your gun looks like it wont come off. Like if it was one whole piece. No gap between the trigger and the clip.

And the barrel comes to a point at the end of the gun...
Posted By R-Tillery On 04-01-2009 | Views: 2,106 Replies: 20
It looks good but have to things I see on it that don’t look right.
1.Like where the clip meets the trigger.
It needs to be all one piece. It looks as if it was welded on the trigger. Maybe a bevel...
Posted By R-Tillery On 02-01-2009 | Views: 1,963 Replies: 3
After a long while I picked up Maya again, so I started working on R2-D2 to put in a Jedi fighter I made back in the day.

All I had was Internet pictures to work with so It might not be exactly...
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