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Posted By I-Iybrid On 12-12-2015 | Views: 1,918 Replies: 2
Thanks, Dave! I started working on setting up reference images for a project, and Maya decided it didn't want to work... Oh how I don't miss that haha.
Posted By I-Iybrid On 06-12-2015 | Views: 1,918 Replies: 2
Hey everyone! LOOOOONNNGGG time no see... Been stupid busy caught up with life. I've been really trying to get back into Maya...but it isn't working like I'd like it to. I just started taking...
Posted By I-Iybrid On 12-11-2012 | Views: 5,397 Replies: 25
Gonna look WAY better than mine...lol. Seriously though, looking really good Mo.
Posted By I-Iybrid On 22-10-2012 | Views: 4,244 Replies: 32
Any smoothed pictures?
Posted By I-Iybrid On 18-10-2012 | Views: 3,576 Replies: 13
Hey, I'm allowed to be an 'ass'. I have seniority. :D lol
Posted By I-Iybrid On 18-10-2012 | Views: 5,482 Replies: 8
As dave said, put the image on a poly plane. If you put it as the camera image (which looks like you have it currently) it'll render out like you're getting.
Posted By I-Iybrid On 18-10-2012 | Views: 3,576 Replies: 13
Be a real man and use a computer! :P
Posted By I-Iybrid On 18-10-2012 | Views: 3,576 Replies: 13
When you mirror your geometry, mirror it as an instance. Anything you do to the original, will reflect on the instance. You can find it in duplicate option box (I believe...I dont have Maya open,...
Posted By I-Iybrid On 18-10-2012 | Views: 4,139 Replies: 28
I did. I was trying to get the main thread image to show up, but didnt have any luck. Later on tonight I'll see about re-uploading them all for you.
Posted By I-Iybrid On 16-10-2012 | Views: 10,272 Replies: 81
What are your computer specs to be able to have 230 MILLION polys? lol
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