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Posted By Darkware On 21-07-2013 | Views: 3,565 Replies: 3
I don't follow, could you elaborate a little more? I'm envisioning each face being detached from each other, then merged (or just scaled) down to a single point, but I don't see how you'd do an...
Posted By Darkware On 20-07-2013 | Views: 3,565 Replies: 3
Is there an easy way to replace faces with vertices? This is technically called a dual: http://en.wikipedia.org/wiki/Dual_polyhedron A simple example would be Create>Polygons>Platonic...
Posted By Darkware On 08-12-2012 | Views: 7,991 Replies: 4
Ah, so that's how it's done. Thank you very much for that. I spent some time looking at the resulting MEL script that is generated after scaling faces this way. I tried comparing the values to see...
Posted By Darkware On 07-12-2012 | Views: 7,991 Replies: 4
I should also note that trying all the options in the scale tool are of no use here. Local, Object, World, etc don't rotate it like I want.
Posted By Darkware On 07-12-2012 | Views: 7,991 Replies: 4
Take a look at the attached image. We have a 6 sided cylinder whose side faces have been extracted out (with keep faces together off). On the left side of the image we see that the top face has its...
Posted By Darkware On 12-09-2012 | Views: 4,250 Replies: 6
Thanks for the help. I got this to work. It works beautifully.
Posted By Darkware On 12-09-2012 | Views: 4,250 Replies: 6
I'm making a long tunnel that will have structural supports, wires, and other little odds and ends all the way through it. It will be the same stuff over and over again. Rather than have to do a...
Posted By Darkware On 19-02-2012 | Views: 5,819 Replies: 4
Creative way to solve the problem. Thanks guys.
Posted By Darkware On 19-02-2012 | Views: 5,819 Replies: 4
Is there any way to lock an attribute that controls zooming in and out? I have my camera set as orthographic and at a 45 degree angle pointing down for an isometric game I'm doing. It's important...
Posted By Darkware On 17-10-2008 | Views: 851 Replies: 7
It's been ages since I've been here. I used to come here way back when Roman was still around. You remember Roman don't you Mike? Though I can't remember some of the others by name. I'm getting ready...
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