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Posted By Dr.Polygon On 17-08-2011 | Views: 1,460 Replies: 0
Hi,
I am working on a character and I would like to keep the head separate to add blend shapes to later. As I understand it, I have to combine the various meshes to bind the rig. How do I separate...
Posted By Dr.Polygon On 23-06-2010 | Views: 4,464 Replies: 4
that's it. Thanks for the help!
Posted By Dr.Polygon On 22-06-2010 | Views: 4,464 Replies: 4
Yes that did it. I had no idea I could right click on the attribute NAME and open a menu. Thank you. You mentioned it would then be in the Graph Editor. I set two keys but I don't see the...
Posted By Dr.Polygon On 22-06-2010 | Views: 4,464 Replies: 4
This should be simple, but I am stumped. How do I animate the glow attribute of a material?

Thanks
Posted By Dr.Polygon On 31-03-2010 | Views: 1,059 Replies: 0
Forum: Animation
I'd like to use IK and joint limits at the same time, but my rig goes nuts with limits on the bones. Is there a right way to do this?
Thanks
Posted By Dr.Polygon On 16-02-2010 | Views: 6,108 Replies: 9
Problem solved??? It must have been a glitch, because today, it works??? No idea why. Very strange.

Thanks everyone for your input. Maya was just *$%@ing with me again, I guess.
Posted By Dr.Polygon On 15-02-2010 | Views: 6,108 Replies: 9
No, I didn't delete the history. It is a new object. A brand new, unedited primitive object with no poly tab.
Posted By Dr.Polygon On 12-02-2010 | Views: 6,108 Replies: 9
Thanks dave, but I have the attribute editor open, the problem is I am missing the polyCylinder1 tab.
Posted By Dr.Polygon On 12-02-2010 | Views: 6,108 Replies: 9
When I make a new cylinder, and view the attributes via the attribute Editor, the polyCylinder1 tab is missing. I've tried the "show" button and it isn't listed as an option under the "show" menu.
...
Posted By Dr.Polygon On 10-02-2010 | Views: 2,047 Replies: 2
No luck, the normals are all out. this is what it looks like. It looks like all the points have been remapped somehow, or reordered. Is that possible?
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