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Posted By alinspired On 13-08-2013 | Views: 2,258 Replies: 3
Forum: Finished Work
Yeah looks really noce but i think the shadow needs to be slightly darker coz the shadow from the crisps packet looks darker, but looks good
Posted By alinspired On 13-08-2013 | Views: 39,442 Replies: 6
Forum: Maya Modeling
Lool sorry anout that didnt releize it was only a few hours from the first post, well must have felt like ages coz my mind was freaking out.

But still if anyone has a better way of acheiving this...
Posted By alinspired On 12-08-2013 | Views: 39,442 Replies: 6
Forum: Maya Modeling
Well thanks for the lack of replies but iv managed to do it.

basically this is what you need to do.

1. Select Geo then go to render stats and turn of smooth shading.
2. Select all the verts on...
Posted By alinspired On 12-08-2013 | Views: 15,167 Replies: 5
Is it possible to be able to fill the volume of the shape instead of the outline.

thanks
Posted By alinspired On 11-08-2013 | Views: 39,442 Replies: 6
Forum: Maya Modeling
Hello fellow maya enthusiasts.
http://greyscalegorilla.com/blog/wp-content/uploads/2012/11/toruslowpoly.jpg

Im trying to model a low poly look of various items, it can be anything but im not sure...
Posted By alinspired On 20-03-2013 | Views: 11,344 Replies: 13
use NURBS to create a planar of the larger peices, then for the detail use project curve onto surface tool and remove the peices u dont want.
finally convert the shape into a polygon and extrude it...
Posted By alinspired On 20-03-2013 | Views: 6,657 Replies: 6
any chance you can post a sample scene, so we can test what you are trying to acheive.

thanks
Posted By alinspired On 19-03-2013 | Views: 2,669 Replies: 6
im not in the office but will try that tomorrow thanks.
Posted By alinspired On 18-03-2013 | Views: 6,463 Replies: 10
Forum: Maya Modeling
Hi all.

Karoll if you still need help with writing arabic (or any RTL language) in illustrator you can use my tutorial...
Posted By alinspired On 18-03-2013 | Views: 2,669 Replies: 6
hello

i tried the reverser normals but it has no effect as its not going to the face but rather to the vertices, so which ever way they face they still look like a .(dot)

As for the soup, iv...
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