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Posted By Jim On 04-01-2010 | Views: 1,618 Replies: 2
Thank you NextDesign,

Very helpful, I'll check these scripts out.

Cheers
Jim
Posted By Jim On 31-12-2009 | Views: 1,618 Replies: 2
Hi there,

just wondered if people would like to share what they perceive as "MUST HAVE" scripts for Maya 2010.

Links to scipts would also be appreciated.

Cheers

Jim
Posted By Jim On 22-01-2009 | Views: 848 Replies: 1
Hi,

I have just had a quick look at the FBIK system. It seems great.

just wanted to know if people regularly / seriously use the FBIK system for animating complex movements?


Thanks

Jim
Posted By Jim On 14-12-2008 | Views: 991 Replies: 0
Forum: Animation
Hi there,

is there a way in which I can setup a character rig so that when I select a transform e.g. IK arm - the translate tool automatically is selected. And, conversly, when I select a joint...
Posted By Jim On 24-11-2008 | Views: 1,574 Replies: 10
Thanks NeoStrider.
I do agree the cheeks don't work.
Thanks for the imput
Jim
Posted By Jim On 12-11-2008 | Views: 1,574 Replies: 10
Hi,

been a while since last post, have been busy boy.

Here is an update (as the moment took me.. just fiddling)
what do you think?

The sideburn type things sort of give him a 19th century...
Posted By Jim On 23-10-2008 | Views: 1,186 Replies: 2
Cheers for that.
Will do
Thanks

Regards
Jim
Posted By Jim On 22-10-2008 | Views: 940 Replies: 2
Forum: Animation
Hi there,
I found this on the web at Softimage site (now acquired by Autodesk...)

Does anyone know how this could be achieved in Maya?

The XSI flow is as follows:
Flow for Facial Rig...
Posted By Jim On 22-10-2008 | Views: 1,186 Replies: 2
Hi,

does anyone know of any tips or (tuts) on getting realistic results using the fast skin SSS node?

Thanks
Jim
Posted By Jim On 22-10-2008 | Views: 973 Replies: 3
Hi,

Does anyone have any tips on rendering passes (ambient occlusion, beauty, shadow, etc...) passes in Maya 2009?

A pointer to some tuts would be great!
regards

Jim
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