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Posted By bruce dwyer On 27-05-2008 | Views: 718 Replies: 1
i have just been extruding edges and merging verts. ... this has ment that every now and then I have had to set the Normals to Face
if that helps:bow:
Posted By bruce dwyer On 27-05-2008 | Views: 718 Replies: 1
i have been working on this just for a little bit obviously but as i have been working last night i noticed that all the vertices had seperated (so that edges ran randomly thru the peice ... as it...
Posted By bruce dwyer On 18-02-2008 | Views: 1,778 Replies: 6
Forum: Maya Modeling
just a breif reply to your point about converting to Poly's from Nurbs if you have a look at your Nurb form as to where the vertices are you will see them floating off the edge. A nurb is using...
Posted By bruce dwyer On 18-02-2008 | Views: 1,778 Replies: 6
Forum: Maya Modeling
yes i was thinking that my language may be an issue ... sorry ... and yes to the second diagrame with the elipse as oposed to the hex should be better. Essentialy you need to have all the faces...
Posted By bruce dwyer On 18-02-2008 | Views: 1,778 Replies: 6
Forum: Maya Modeling
further to above responce ... Kurt also Deals with this in "the Cartoon Dog Tut' and here he talks about it a bit more ... worth a look;)
Posted By bruce dwyer On 18-02-2008 | Views: 1,778 Replies: 6
Forum: Maya Modeling
while i am no expert i simpathise, its a scary moment when all that work just disapears ... but to my knowledge it is just cos they are not intersecting ... in my experience the boolean needs no gaps...
Posted By bruce dwyer On 16-02-2008 | Views: 283,737 Replies: 229
i have been looking over this thread and thought it worth mentioning the fsce loops that form the arch around the mouth ... some have it right some have it wrong but my point is that it should run...
Posted By bruce dwyer On 31-07-2007 | Views: 1,355 Replies: 14
will have another go ... I actualy did a re start and instead of extruding an edge I have extruded a face it behaves much better i just checked as you have instructed and guess what they are all...
Posted By bruce dwyer On 30-07-2007 | Views: 1,355 Replies: 14
all good but i already have the 2 sided lighting set to on in the above example:confused:
Posted By bruce dwyer On 29-07-2007 | Views: 1,355 Replies: 14
I tryed the smooth thing but to no avail so I tried to retrace my steps stripped out all of the wing surface and re extruded then using extrude edge and then merge vertex ... at some point as i...
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