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Posted By goronpie On 17-09-2009 | Views: 1,067 Replies: 3
i figured out the solution, in prefrences, i set up axis to y, instead of axis z.which is where it was.
Posted By goronpie On 04-09-2009 | Views: 1,067 Replies: 3
sorry dude, your idea didn't work :(
Posted By goronpie On 31-08-2009 | Views: 1,067 Replies: 3
switching between maya 2009 and 2008, and vice versa, I have a rather annoying problem.

when i open the project, everything in my viewport is rotated exactly 90 on the x-axis.

this is...
Posted By goronpie On 02-05-2009 | Views: 685 Replies: 1
just to clarify

as far as I can tell

you CAN use a 2d texture>movie as a color map

you CANNOT use 2d texture>movie as a transparency map


I have tried fiddling with the opacity PP in...
Posted By goronpie On 10-04-2009 | Views: 685 Replies: 1
so yeh, the title pretty much sums it up,

basically my idea is to have a face appear in smoke and start speaking...

I would like to use a movie file of some sort to portray a moving image as...
Posted By goronpie On 07-11-2008 | Views: 1,093 Replies: 2
Its kinda hard to explain the problem, put the attached pictures should pretty much explain everything i need fixed.

http://i441.photobucket.com/albums/qq131/goron2000/bloodroom.jpg

here is a...
Posted By goronpie On 09-09-2008 | Views: 882 Replies: 5
haha, pretty much, its a group project and we were struggling for ideas of artistic style so someone said tron and everyone agreed on the spot
Posted By goronpie On 09-09-2008 | Views: 882 Replies: 5
Normals>Set vertex normal
Fixedhttp://i441.photobucket.com/albums/qq131/goron2000/vertexnormal.jpg
Posted By goronpie On 09-09-2008 | Views: 882 Replies: 5
it looks okay to me

http://i441.photobucket.com/albums/qq131/goron2000/facenormals.jpg
Posted By goronpie On 09-09-2008 | Views: 1,356 Replies: 2
that sounds like a really good idea thanks neo!

im in a lecture now so i cant try it out unfortunately:(
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