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Posted By Theiamania On 05-05-2015 | Views: 6,302 Replies: 3
If you are agree, I'd like to go ahead talking about UV workflow.
Reading a lot on web, I would like to confront you about some deeper aspects.

The first step I thing should be to do is to divide...
Posted By Theiamania On 29-04-2015 | Views: 2,711 Replies: 2
Forum: Maya Modeling
Ah, okay, si we shoul switch to 1 BEFORE smoothing, to avoid a "double" smoothing, or better, to avoid to increase unnecessarily polygons... if I have rightly understand.
About UV, I'm reading it...
Posted By Theiamania On 28-04-2015 | Views: 6,302 Replies: 3
Of course, but there are many cases in witch you need both: when you have to frame your mesh in closer, with a high LOD, but in the same time, when you have many shots where your mesh is far or...
Posted By Theiamania On 27-04-2015 | Views: 9,792 Replies: 11
Yeah, great Chris, thanks!
Posted By Theiamania On 27-04-2015 | Views: 6,302 Replies: 3
[Maya 2015] Creating a correct UV mapping workflow (smoothing, retopology, reduce...)


Hallo everybody,

After modelling, I meet some problem to dal a correct UV mapping, concerning some...
Posted By Theiamania On 27-04-2015 | Views: 2,871 Replies: 7
Hi Jay,
actually I 've already explored all IBL features to make a Live Action & CGI lighting and rendering (3d plate tracking, create a skydome with original HDRI, improve on location real...
Posted By Theiamania On 27-04-2015 | Views: 2,711 Replies: 2
Forum: Maya Modeling
[Maya 2015] Smoothing workflow


Hello everybody,

concerning smoothing process, I'd like to ask something about:

1- Do you suggest to make Smoothing before or after UV mapping?

2 - I...
Posted By Theiamania On 11-04-2015 | Views: 9,792 Replies: 11
Please help!
Posted By Theiamania On 08-04-2015 | Views: 9,792 Replies: 11
Hi everybody,
I have the same problems in Maya 2015. I can-t select eny Edge on UV editor.
Normally, when I open UV Editor, meshes UV are in white wireframe, but if I try to select edges by...
Posted By Theiamania On 28-02-2015 | Views: 2,871 Replies: 7
Hi n,
because many of the principles are NOT the same, I wrote this post.
Compositing VFX in Still Image (you could ONLY use Photoshop...!) is some very different to composting Live action (you...
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