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Search: Posts Made By: Intersteller
Posted By Intersteller On 04-09-2021 | Views: 970 Replies: 0
I'm having trouble while parenting joints together to build a skeleton.
Maya keeps generating these transform nodes into the outliner hierarchy.
They are very difficult to delete, because they are...
Posted By Intersteller On 11-08-2021 | Views: 1,731 Replies: 1
Is it preferable to have your mesh UV mapped, before you bind the skin ?
Posted By Intersteller On 10-08-2021 | Views: 1,297 Replies: 0
Is it a problem to place Keyframe animation right on the joint nodes?
Other than its a hassle for the animators to pick the joints ?
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