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Posted By Wader On 11-09-2012 | Views: 15,108 Replies: 6
Im looking for reference images for a blizzard style Orc both head and body side and front. Anyone have anything?


Wader
Posted By Wader On 04-09-2012 | Views: 1,348 Replies: 3
Alright I have played with all of them now and see
Some advantages in all of them except subs. I find subs are just like polys in smooth preview excep they seem to mess things up in converting them...
Posted By Wader On 04-09-2012 | Views: 8,018 Replies: 26
no you completely answered it man. I don't know what I think of subs. So far this is my first attempt at using them and well we see how that is going. I think for my sanity I will stop using them...
Posted By Wader On 04-09-2012 | Views: 8,018 Replies: 26
Yeah looked into the script editor and that is all it says.... Like I said before Thanks so much for your time. I really want you to know I appreciate it. The topology is a gong show for me on...
Posted By Wader On 04-09-2012 | Views: 8,018 Replies: 26
I have now re installed maya and still have the problem. here is my script editor log.

select -r polyToSubd1 ;
select -tgl polyToSubd2 ;
polyUnite -ch 1 -mergeUVSets 1 polyToSubd1 polyToSubd2;...
Posted By Wader On 04-09-2012 | Views: 8,018 Replies: 26
Yeah on this mesh its the error that I'm worried about. I know the flow is bad as I really rush through it. I have a better one in the topology section. Anyways thanks for looking at it. It's always...
Posted By Wader On 03-09-2012 | Views: 8,018 Replies: 26
I played around with it alot last night and nothing... Here it is. Just so you doing think its brutal its based on going as fast as I can and only using poor references. I find speed something I...
Posted By Wader On 03-09-2012 | Views: 8,018 Replies: 26
Thanks man I will work on it tonight and if I don't get it working I will upload it. And Yes I did delete the history.
Posted By Wader On 03-09-2012 | Views: 8,018 Replies: 26
Thanks for your help still doesn't work.

I have tried the following things:
Cleaned mesh with everything on.
Cleaned mesh with only non-manifold geometry on
Cleaned mesh before I put them...
Posted By Wader On 03-09-2012 | Views: 8,018 Replies: 26
Ok I have modeled out a side of the face. I then duplicated it in order to get the other side. The dublicat is in the right spot. Once I combine them I can no longer go to sub divisions again. ...
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