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Posted By sjtaylor84 On 30-07-2009 | Views: 1,981 Replies: 11
Hi!

Great job! Good pay off at the end too. There are a couple of little things I would suggest that I think would really add to it :-)

Try bringing the camera in closer (or maybe start off...
Posted By sjtaylor84 On 30-07-2009 | Views: 1,168 Replies: 2
Hello,

I've recently done a similar thing, I switched from 32 Bit XP to 64 bit Windows 7 and am running Maya 2008.

I just checked my old 8.5 installation disc though and there's a folder on it...
Posted By sjtaylor84 On 25-02-2009 | Views: 973 Replies: 4
I'm trying to find a way essentially of just zooming in on what I have and panning in X and Y without changing the angle I'm looking at, like you get in the ortho front, side and top views, with no...
Posted By sjtaylor84 On 25-02-2009 | Views: 973 Replies: 4
Thanks for the reply, yeah focal length does work but I'd like to be able to pan around too.

Simon :-)
Posted By sjtaylor84 On 25-02-2009 | Views: 973 Replies: 4
Hi everybody,

I was wondering if it's possible to zoom in and pan on a shot without changing the depth or relative distance of the objects in a shot camera like you can in the orthographic views?...
Posted By sjtaylor84 On 12-09-2008 | Views: 2,104 Replies: 2
Forum: Maya Modeling
thank you!
Posted By sjtaylor84 On 12-09-2008 | Views: 2,104 Replies: 2
Forum: Maya Modeling
Hi there!

I am modeling a dinosaur at the moment but when I attach the limbs to the body by cutting the required hole in the body and then snapping the vertices to each other and merging I get an...
Posted By sjtaylor84 On 27-07-2008 | Views: 1,968 Replies: 2
Hi there,

I have a polygon shape which I would like to apply the burnpaper effect to but don't really know where to start. I thought if I deleted the paper and put my model inside the container it...
Posted By sjtaylor84 On 17-07-2008 | Views: 899 Replies: 2
ah sorry, I meant the files are referenced into the scene using the reference editor :-)
Posted By sjtaylor84 On 17-07-2008 | Views: 899 Replies: 2
Hi there,

I've got a scene file with around 80 trees all referenced into the scene, this has started to cause some problems so I've decided just importing them would be better. Is there a way of...
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