Showing results 1 to 10 of 245
Search took 0.01 seconds.
Search: Posts Made By: dubai3d
Posted By dubai3d On 24-11-2012 | Views: 10,046 Replies: 1
On sep 04 I was working on one project, I didn't save it as project but just saved it on desktop later drop it on a folder.

I have the render images of this file, but I can not find the maya...
Posted By dubai3d On 08-11-2012 | Views: 3,764 Replies: 28
I did find what cause this specular reflection, After deleting, HDRI, lights one by one and turn off/on the emit specular , I notice that there is one light (rightside) cause this issue, when the...
Posted By dubai3d On 08-11-2012 | Views: 3,764 Replies: 28
I deleted the camera lens ( maya expose lens ), but didn't help.

the last thing that I can think of it As you said maybe the HDRI image.

I'm not sure about this option, Gen you may know...
Posted By dubai3d On 08-11-2012 | Views: 3,764 Replies: 28
@Mis nova. Yes I tried all the option that you mention. Even I delete the glass and I made new one, "trace reflection" checked/ unchecked, Delete the light, delete the white plane. so many things,...
Posted By dubai3d On 08-11-2012 | Views: 3,764 Replies: 28
Yes same materials. Mia-Materials (Glass). Its NOT visible from close-range render, but when camera goes far yes it will be visible.

here is 2 screenshot

1- from close-range render
2- light...
Posted By dubai3d On 08-11-2012 | Views: 3,764 Replies: 28
You right Gen,
its looks like plastic, i'll find out nice car_paint for it. but first I need to fix this glass issue .

thanks for your support.

regards
Posted By dubai3d On 08-11-2012 | Views: 3,764 Replies: 28
here is the final render so far, there is bit nasty white reflection on the side windows(driver side). I dont know where I got this from? light?
Posted By dubai3d On 07-11-2012 | Views: 3,764 Replies: 28
its already on. there is no much think I can change, I tweak little bit of BRDF but seem nothing changed.

here is the render, that is what I can get so far. but it looks ok, much better than...
Posted By dubai3d On 07-11-2012 | Views: 3,764 Replies: 28
@duyquyen

Good Point, I'll try this option.

regards
Posted By dubai3d On 07-11-2012 | Views: 3,764 Replies: 28
I may need more reflection on the glass, but the mia_material_x1 reflection is on highest (1.0).
Showing results 1 to 10 of 245