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Search: Posts Made By: GeorgiStamenov
Posted By GeorgiStamenov On 17-07-2017 | Views: 4,116 Replies: 1
First of all, congrats on the new Simplymaya LOOK feels cool! :playfull::playfull::playfull:


I have a short question, can I somehow convert the new Maya 2017 "type tool" to a mesh?


The...
Posted By GeorgiStamenov On 16-03-2017 | Views: 2,502 Replies: 0
It's me again. Yet, with another annoying question!

I am looking for a way to merge two Alembic caches into one. They are both from the same model. I have found the option with "blendshapes" but...
Posted By GeorgiStamenov On 13-03-2017 | Views: 1,439 Replies: 0
Hey guys,

I am looking for a script that can help me make an phone to vibrate! Does anyone know if there is such thing!?

I want to make a phone (Iphone 6) vibrates and being able to key it...
Posted By GeorgiStamenov On 12-05-2016 | Views: 1,837 Replies: 0
Recently I am working (trying) with the amazing shaders Obq, which were originally developed for Softimage and later being integrated for Maya. I am trying to work with "Obq_KettleUVStereoLens"...
Posted By GeorgiStamenov On 29-09-2015 | Views: 1,770 Replies: 1
Am I always asking questions no one can answer?



My last 3 posts on this forum have lots of views and not even a single answer !!!

:help:
Posted By GeorgiStamenov On 29-09-2015 | Views: 1,770 Replies: 1
Guys,

I am having a problem here to make the HumanIK rig to follow the Mocap FBX rig. I have already re-target all the joints from the Mocap rig and it usually works perfectly but I don't get why...
Posted By GeorgiStamenov On 21-09-2015 | Views: 2,273 Replies: 0
Hi guys,


I don't if you are already aware of Domemaster3D shaders, which they say can be used to render images for Oculus Rift.
I was wondering if someone of you already have tried it and can...
Posted By GeorgiStamenov On 28-06-2015 | Views: 3,251 Replies: 0
I am trying to find solution to convert BIF to PRT! Originally I have found that it is possible in this post:
...
Posted By GeorgiStamenov On 15-06-2015 | Views: 2,924 Replies: 3
I guess my question is:

Can I write a simple mel script that would batch the option Convert>Texture to Mesh?
Posted By GeorgiStamenov On 15-06-2015 | Views: 2,924 Replies: 3
Now that you mention it I can do texture deformer on a plane and export the plane as OBJ sequence. If i do this I would still need somehow to reduce randomly the vertex of the plane because they will...
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