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# 2 05-02-2004 , 05:15 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
We have a 3-directional lighting tutorial here.

First, give your object a material with some sort of specular ability. Look in it's Raytracing settings and make adjustments as you want. Increase reflectivity, etc.

In your render globals, make sure Raytracing is turned on. That's all there is to it. Adjust as you need to.


-Mike
The Maya Toolbelt