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# 2 06-02-2004 , 11:31 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
u will certainly need an atmosphere shader from what i can see.
as for the moon being bright even when behind he earth, u can decrease the diffuse ro whatever other slef-illuminating node u may have.
animating the earth will not neccessarily make light/night harder,
u just have to control how the facing side of ur shader reacts. (HINT *sampler node> facing ratio to difuse)
good luck.


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