Thread: baking textures
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# 1 07-02-2004 , 02:55 PM
strobe7's Avatar
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Join Date: Nov 2003
Location: Detroit
Posts: 311

baking textures

How do I take all my mapped faces and projections and bake them into one map?
I have a beast with about 10 planar texture maps - messy, and I want to combine all of them into one projection, or just remove them all, but have the overall map be updated?

I also want to export to max and have the textures go with it, is this baking?

Sorry, I have never dealt with baking before. (currently looking it up)

Thanks


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