How do I take all my mapped faces and projections and bake them into one map? I have a beast with about 10 planar texture maps - messy, and I want to combine all of them into one projection, or just remove them all, but have the overall map be updated? I also want to export to max and have the textures go with it, is this baking? Sorry, I have never dealt with baking before. (currently looking it up) Thanks