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# 3 09-02-2004 , 08:15 PM
dirack's Avatar
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Join Date: Oct 2003
Location: Cage #42 of the Asylum
Posts: 396
Yeah, depends mostly on the engine; wich file formats it accepts... I believe like some engines use .x and get vertx and mesh, while other (usually older) engines get use heightmask, imagemask (just an image) and an obect file. Isn't that right, Mike? user added image