Particle Shading Render
When ever I attempt to render particles which have had textures applied to them, they never appear. Only blobbysurface s/w works for the render. If i were to use multistreak or any other paticle shape, it doesn't render. It gives me this message:
// Warning: Hardware rendering selected for particleShape1. Skipped. //
I've checked render settings and I can't find the problem...Any suggestions would be great!
Thanx,
Silenced
"History is the gradual instant"