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# 4 18-02-2004 , 09:07 PM
dragonsfire's Avatar
Registered User
Join Date: Jan 2003
Location: AB, Canada
Posts: 550
found out what was causing the problem, the mesh doubled, as in if you pull a cv, u notice their is another one behind it with full edgs. Outliner does not reveal a double. I highlighted the whole mesh and used merge vertices. Only saw it when I used "4" shader, "5" it was hidden.
Any idea how I managed to double the whole edges ? user added image