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# 1 22-03-2004 , 10:49 PM
drubster's Avatar
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Join Date: Feb 2004
Posts: 14

finished model of austin ulster

i've finally had the time to put the right shaders on the car. The car paint is a blinn with a ramp attached to the reflectivity and diffuse. The reflections are hdri-maps on an envsphere. I think i'm about done but i would like to hear your comments.

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