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# 2 05-10-2002 , 02:03 PM
iron_tick's Avatar
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
After repeated testing i found that this is not bleed but is that the specular 'shine' is present regardless of things that should prevent it from showing in specific places in the scene, (ie. object in the path of the light) im really messed up now, anyone got a solutionfor me to use without removing specularity?