View Single Post
# 15 01-04-2004 , 09:15 PM
juice690's Avatar
Registered User
Join Date: Aug 2003
Location: UK
Posts: 94
this sound interesting, so I take a greyscale version of my map then in Maya create a poly plane with lots of verts open hypershade click the displacement icon and in attribute editor asign my g/s map to it, select my plane right click on the displacement node and choose assign material to selection?