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# 1 03-04-2004 , 06:29 PM
Registered User
Join Date: Apr 2003
Posts: 37

connection editor for polygons?

Hey, I have two cylinders that I did a boolean op on and then deleted some faces and did some fill holes on. I went back and edited the original cylinders, which is no problem with the boolean op. But I now want to delete different faces and fill different holes after editing the original cylinders. Is there a way to delete the connections between the DeleteComponents and the original cylinders (something like the hypershade?). I looked at the hypergraph, but I did not see a way to do this in there.

Thanks.