Thread: rounded edges
View Single Post
# 1 17-04-2004 , 12:22 PM
Subscriber
Join Date: Jan 2004
Posts: 83

rounded edges

Hello,

i have a little problem with rounding edges. if you create a poly cube and you want to give it rounded edges with different radii (radiusses?), what is the best way to do it? Bevel doesn't really work well, but maybe im doing something wrong. And i don't wanna fiddle with edges to manually build a bevel, cause i want to have the radii to have exact values. I am used to a solid modelling program (solid works) in which it is incredibly easy to round of objects, so there surely must be an easy way to do this kinda stuff in maya too right? is there maybe a tutorial at simply maya that deals with rounding of edges for polys (and nurbs)?thanks in advance.

tiz