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# 14 08-05-2004 , 09:31 PM
NightPhantom's Avatar
Registered User
Join Date: Nov 2003
Location: Florida
Posts: 269
Selecting faces, UP mapping, it's all cool. But I use NURBS people user added image
I would figure you guys would know that by know. I only reply to every single NURBS question I see in the forum :p
That green part is a ramp node by the way, conected to the incandecence value of the black lambert. So even if I was using polys I don't understand how UV mapping would fix it. Unless you are talking about not using a layered shader at all.


There can not be Good without Evil, so then it must be good to be Evil sometimes.

:tup: