I'm still experiencing problems. I think part of the problem is SubD's. And part of the problem came from duplicating the object. If these were purely polygonal objects I could just transfer the UV's from the working duplicate to the original.
If I could get nice round edges on Polygonal objects without adding tons of extra faces from Smoothing then I probably wouldn't be having these problems.
Amapi 3D Pro 7 makes great rounded edges on their polygon objects. I wish Maya would get into the act.
Oh well. It's late. I'll try again after work.
BTW, week after next I'm taking vacation time so I can focus totally on Maya. I've got hours of Maya video tutorials to watch.
Maybe I'll find my solutions during that time.
Last edited by maya4todd; 18-05-2004 at 07:22 AM.