How to raise surface 'slightly'
Hi,
I am trying to learn some basic NURBS modelling techniques by just modelling different objects and trying various ways of making the shape.
At the moment I am attempting to make a "Desk Fan" and am stuck on how to make the "Control Panel' sit slightly proud of the rest of the surface.
Methods tried - I did try to 'offset' the highlighted Isoparm (raised and scaled in very slightly) then Lofted to this curve - But I get very unpredictable results.
The other way I tried was to "Duplicate the surface patches"
then lift them, but then I had problems as I could not seem to Fillet or loft to the edges as everytime I selected the 'duplicated patches' - It would only select 1 patch? (I tried shift/clicking but couldn't get it to work)
Basically my question is, how should I be creating these 'very slightly' raised surfaces.
If you cannot tell from my picture what i'm trying to do, then picture the controls on an IPOD and see how they are slightly proud? that's what I am trying to do.
Regards Scraggy