Hello, I have a problem with beveling edges. I´m new in maya, before I using 3d smax. There I modelled a lot of cars (my favourite modelling). When I choose maya I dont like a function of beveling there. For me it is very very useful tool beveling. But maya creates a bat edges when i modeling and almost every corner i must handly repairing. Merging vertices ect.. Where is problem?? Thanks...