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# 1 04-06-2004 , 07:19 PM
Registered User
Join Date: Jul 2003
Location: In the Caribbean
Posts: 193

How i can rig a imported high poly model?

hey guys!!

I have a model in OBJ generated by the POSER 5 program
But arms legs head everything is in 1 mesh
and i want to start creating the skeleton the arms legs etc. for animation

is there a way to work with high poly models to CUT the arms legs head etc... efficiently. I can't bearly see thru the model...

Any tips will be appreciated


If you can Imagine, Draw it, if you Draw it, Animate it, then it becomes a Masterpiece.....