Now that I'm looking at it I think I will be adding a bump map to the ship. It's *too* cartoony as it is now. As for the tentacles I have about 8 bones in each tentacle and they alll connect to a base joint in the middle of all of them (kinda where the eyes are). Then I bind it and I move the bones individually. It isn't very efficient for animating, but for just rigging it for a final render it'll do. Though it isn't being very cooperative. Taking some time away from the squid to work on the boat again is what I need.