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# 2 19-07-2004 , 03:51 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You can select components and create a cluster (animation module > Deform > create cluster).

But, I don't think the entire object will follow, though. If you want to constrain an object at a certain point like that, put its pivot point there.


-Mike
The Maya Toolbelt