Thread: my animation...
View Single Post
# 2 26-07-2004 , 09:03 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Use a particle geomtery instancer to make your emitter emit the thorn geometry. And use a collision event to stop it once it hits the wall.

Should be fairly simple.

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB