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# 3 06-08-2004 , 01:02 AM
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Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
i found out a pretty cool technique to do this and pretty fast.
I turned on Wireframes mode, selected any shader and flipped it all the way to white. This way you dont see the back wireframes and only the front wireframes. Then i play blasted it. Render quality looked almost the same when i play blasted it. Its great for turn tables. user added image