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# 4 29-09-2004 , 11:54 PM
Registered User
Join Date: Aug 2004
Posts: 408
Yes you understand completely, unfortunately with the extract function it blew up each and every face which leaves me believing that it was the wrong function... I doubted it was designed to make me rejoin 3000 polygons manually... and I did the shader thing, unfortunately some polygons do not fully accept the new shader (the polygon in some frames has the new shader, others have default grey, or a glitchy mixture of the two)

Starting to wonder if its time to re-install windows... all my codecs are playing tricks on my computer, my registry's a mess --