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# 1 30-09-2004 , 08:38 PM
DJbLAZER's Avatar
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Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318

Poly modeling - straight lines

I'm modeling my synth and is wondering how you usually poly model a thing that's not organic? I find that I get a lot of lines that need to be parallell and it's alomst impossible to get them parallell as you can see in the screenshot. Any hints would be much appreciated.

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