I have been putting off a task because I don't want to do it. I need to go through all my back issues of 3dWorld CDs and copy the textures and models into a folder for Maya. My problem is, I have no system yet. I am not sure how to break them up or where to put them in Maya. Or perhaps I should not put them in Maya at all. How does one catalog hunderds of textures, and put them somewhere to get at when you are in Hypershade and need a texture? Have you developed a good texture catalog system? Kori